illumin8 1156 days ago link
use heavy sharding and can really only support a couple hundred players in the same area or shard at the same time. With Redis, you might be able to handle many thousands of players in the same area without sharding. Redis should allow you to shard less and use Nike Cortez Leather 06 Men's Shoe
Would it help game servers to run it with Redis
Those kind of game servers are typically a binary blob that you cannot configure externally at all. Your only configuration options are in game settings like Nike Cortez 2018 Women's the map list, server name, player limit, etc. .
a means of storing persistent world data for example MMOs, without having to shard heavily. Most modern MMOs Nike Cortez Meme
I realize that for most FPS or RTS titles, Redis might not be a perfect fit because the dataset is small for each map and the number of players never exceeds some preset limit like 64, but I think Redis might really shine as Cortez Shoes
SQL less, resulting in a much better experience, especially when parts of the virtual world get crowded.
Usually the game server would keep everything in the game instance in memory, for an FPS or RTS. In fact, that's exactly what I'm using it for.
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